The Knight of Hollow

For the past couple of weeks I’ve had the pleasure of finally playing Hollow Knight and up until now if heard nothing but wonderful things about it and after quite a bit of time, I’ve come to the conclusion that the praise it has received is well warranted. Falling into the Metroidvania style of game, Hollow Knight is every bit as challenging that you would think it would be, and at times even harder than that. Essentially the story revolves around exploring a long dead city in habited by bugs and other nasties, no it isn’t as nasty as it sounds, it’s simply the nature of the world. Throughout the adventure you face off against monstrous entities and tainted creatures all while exploring this dead city and uncovering its secrets.

Before I played it, Hollow Knight received an outrageous amount of praise and rightly so. The story itself is fantastic and detailed in several different ways, with random relics and runes to read all of which flesh out the story and paint a dire picture of a once great city that has fallen from grace. Aside from story there is of course the art style itself, hand drawn and simply beautiful, I mean seriously I honestly can’t get over how beautiful this game looks with so many varied locales and each with their own distinct style it never gets boring to look at.


There is one thing that I really need to mention even more than the art style and that’s the music, yes, I love it, but not like I love maybe the Final Fantasy VII soundtrack, or Castlevania Symphony of the Night. No, I love this soundtrack because while it is good, it’s understated, it fits, it’s organic. Every section of this game has its own mood and sound and that is what makes it a perfect fit and it’s why I love it, because not every soundtrack has to be standout and recognizable. Don’t get me wrong it does stand on its own and I could easily see me vegging out to it but in the context of the game itself it blends into the environment and brings it all to life in an intense way.


In the end I do love playing Hollow Knight, then again at times I hate playing it as well. It’s a beautiful and frustrating game that brings back memories of the 16-bit era (and the horrors involved) while breathing new life into modern gaming, at least in my own opinion. It’s addicting and freeing in its explorations, but also rage quit inducing when it comes to many bosses and even just random enemies. Yes, like just about anyone else I would recommend it hands down, for whatever my opinion may be worth, and anyone who enjoys the pleasures a Metroidvania style would find a great deal to love here as well.

~Fallyn Aingeal~

Building A World, A Jurassic World

I’m not sure where to start here, if you don’t know anything about Jurassic World Evolution it’s basically a Jurassic Park version of Planet Zoo, which is the zoological version of Planet Coaster…wow that was deep, sort of. Essentially, it’s a city builder/tycoon style game which ranks it pretty high on my favorite genre list and while I wanted to get Planet Zoo first, this one was much more in my price range at the time of this writing. Now to be fair, since it was Jurassic Park I had planned on getting it eventually anyway, I’ve always loved the movies or at least a few of them plus the idea of running a park specifically designed to showcase dinosaurs is a pretty sweet deal too.

To start, the game is beautiful, no question about it, they took a great deal of care in bringing dinosaurs and the environment to life in an amazing way, but this game is far more than just its visuals that’s for sure. For starters it’s very easy to get in to as well as easy to play which when it comes to a tycoon style game is fairly important in my book. After that there is of course the voice acting which, while the smaller characters are well acted, the real gold for me is simply having Jeff Goldblum reprising his role (again) as Dr. Malcom. Now granted he’s not the only one to make an appearance but certainly my favorite reason.


Okay enough filler, let’s really talk about this game, and I want to start off with what would be my biggest gripe about it from what I’ve seen. It has several different modes, but my favorite of any Tycoon/City Builder style game is sandbox mode because I just want to build and manage, and this has that with what seems a major catch. See from what I can tell, in order to actually use sandbox mode, you have to finish an island in campaign mode which is somewhat frustrating and rather annoying. To be completely honest though I’m also not surprised, as much as I enjoy this game as well as Planet Coaster, sandbox mode is the most annoying. Between Jurassic World Evolution where you have to essentially earn the right to play in sandbox mode and Planet Coaster where the mode is basically giving you everything, taking away the concept of researching rides, they haven’t found a right mix when handling the mode.

All of that being said however, that is really the only complaint I have about the game, it’s incredibly addicting and easy to play but just challenging enough to keep it interesting. Voice acting is excellent, and visuals are beautiful and quite honestly the only reason not to like this is if you aren’t a fan of dinosaurs and even then, it’s kind of iffy because it’s still an immensely enjoyable game. I will add that in addition to essentially creating a Jurassic zoo, you also get to research and hatch dinosaurs, sending teams out to find fossils and learning about them adds a little bit extra for me.


I’m sure this isn’t as interesting as any previous post but there isn’t a lot to say, well there is and there isn’t. At the game’s core it’s your basic tycoon game but the dino doggo’s make it an extra level of interesting and well worth giving it a go though I can’t honestly say I would pay full price for it. It’s good on so many levels but definitely one worth waiting for a sale.

~Fallyn Aingeal~

Back to Raccoon with Prettier Graphics

Today I have a real treat, thanks to a good friend I’m able to talk about a game that I loved in its original form and have been aching to have since it was essentially remade recently. By now I’m hoping thanks to the title you’ve figured out I’m talking about Resident Evil 2, if not, well…I’m talking about Resident Evil 2. I’ll be honest though; I don’t ever recall beating the original on the PS1 without the help of a GameShark though I will say I have no regrets in that either but that’s a subject for another day. Circling back to RE2, the newer that is, I haven’t gotten very far in I admit but almost immediately the differences are obvious and I’m not talking about just the visuals either.

I know, by now everyone has played it so going over it is pointless…well guess what I’m gonna do anyways, that’s right, let’s go through some of this starting with the biggest difference. In the past you started up after the crash where Leon and Claire separate and go off to survive, well here we start at a convenience story which in my opinion is actually better, it gives a little more context and a little more of a connection between the two. At this point though I should point out that for me the game is rather laggy at times, in fact there are moments when action starts happening is when it starts to get a little choppy and I think that’s partly due to my PC specs. Mind you now my PC isn’t exactly a lightweight but some of the parts are a bit old and could do with some upgrading, so it forces me to play on the medium side of quality as opposed to the highest setting.

All he wants is a little kiss, honest!

Outside of the problems I’ve laid out above, and I use the word problem very loosely in this instance as the problems are on my end, there is so far nothing about this game that I do not love…even the frustration of Mr. X though I will say that Mr. X is the one thing I could most definitely do without but that’s just me I suppose. To be quite honest I prefer is more subtle use in the original vs the stalking, “nemesis” of the remake and I’ll explain why too. You see for me, games like this give me higher levels of anxiety for various reasons and not necessarily because they are scary, no, it’s the concept of dying in the game that ups the blood pressure and anxiety.

Now a lot of this stems from a very unfortunate incident involving a multi-page PS1 memory card (if you remember what those are), Final Fantasy VII, about 50 hours of playtime, and a wiped save file as a result. So imagine investing all that time in a story and now know you’ll have to repeat it all because of data loss, my fear in this case is because I have such a short attention span that I’ll just toss the game aside for years before trying again, hoping I’ll have forgotten the story enough that it will still feel new to me in a sense. All of that being said RE2 shoots all of that through the roof because Mr. X on his own creeps me the hell right out and adding that level of anxiety on top of it pushes me back to playing from save point to save point…roughly five or ten minutes at a time, before I’m somewhat forced to call it quits for a few hours or a few days.

You would think with all of that I would hate the game but to the contrary I love it, maybe even more because of it. Yes, it frustrates me at times, and reduces my play time in a sense but I don’t honestly think I would have it any other way. In the end, the RE2 remake not only does justice to the original in many ways but it reinvents the game as well with it’s modern look and updated systems. For a while Capcom seemed to be somewhat out of it in a sense, not really seeming to care much about their fanbase, and then Monster Hunter World hit, then RE2, now RE3 remakes which to me are the biggest games they’ve had in a long while and all have helped them in several ways. A better image, a more inviting modern game library, and just as bright of a future as the 80s and 90s and I honestly hope they continue this momentum.

~Fallyn Aingeal~

Returning to Eorzea

As I write this it had been approximately two years since I’d last visited Final Fantasy XIV (and perhaps longer than that even) and to be completely honest I had stopped because I didn’t have the time nor the money to commit to another MMO. Fast forward to Christmas of 2019 and when asked what I wanted as a present one of the first things that leapt to mind was a time card so that I could come back and I will be completely honest, I’m happy on many levels that I asked and received exactly what I asked for.

So just a little background I suppose, up until I tried World of Warcraft around the time of the Burning Crusade expansion, I had never played an MMO before. At the very least I had never played one seriously before WoW took hold that’s for sure. I dabbled with Final Fantasy XI and it was most definitely beyond my skill set so I never truly felt a desire to go back up until I heard of FFXIV.

We all know the problems with the original release, or at least most of us do, broken and almost completely unplayable on so many levels to the point that Square-Enix made a rather bold decision in not only pulling the plug but also rebuilding the game from the ground up delivering us “A Realm Reborn”. Now when I first ventured into the rebuilt game I was amazed at what I saw, I had no idea what I was doing and was completely confused but I loved it, it felt like a Final Fantasy game should in an online world and I was most definitely not disappointed.

Now since the relaunch of FFXIV I haven’t been able to play it much if at all, my current state of existence doesn’t leave much extra room for a monthly subscription to MMOs so I’m a bit restricted to time cards when I’m able to get them and like I said thanks to receiving one recently for Christmas I was ecstatic to jump back in. I’ve missed the thrill that an MMO can provide though granted I never truly missed playing alongside other people, but I’ll get to that later. The world looks amazing and the gameplay feels just right, not too terribly confusing though it does have it’s moments, and it’s been easy (for good or bad) to slip into some old habits of playing far longer than I should and I have absolutely no regrets about that.

Now before you think that I’m some super fanboy of the game let me reassure you that as much as I enjoy it, and as amazing of a feeling that I get when it do, it’s not without its faults. Now while I applaud the fact that Square-Enix have tried to create a way of helping players by way of an online resource it can sometimes be confusing and feel incomplete, in addition some of the things that you can do in game do carry with them certain requirements which the game itself makes no mention of (riding mounts for instance leaps to mind). All of that aside though there is one thing that I really do dislike, there are often times when you are forced to group up for a quest to advance the story, including getting a mount if I understand things correctly.

Hold your tongues for a moment, I know a lot of people are thinking “but it’s an MMO the whole point is to play with other people!!!!!” you sir or madame, are completely correct however let me explain myself if I may. Over the years the one thing that I’ve always loved about MMOs is that you can play them your way, how you choose to do so and while I understand and accept the fact that these quests are done intentionally to foster a sense of teamwork and community, when you’re a massive introvert even in the online world those quests can actually induce a level of anxiety.

I’m not even joking when I say that having to group up with people in an MMO messes with me in the worst of ways, I’m terrified on so many levels. I know I don’t know the dungeon or whatever we may be doing, I’m not always completely confident that I know how to play my character, I’m constantly feeling judged because we may be struggling and I’m fairly certain that it’s my fault. In short I understand why it’s done in MMOs to a point, I just wish that in this instance it wasn’t necessary just to get to something so necessary, having to complete a few dungeons in a row just to continue on to the point of being able to get a mount to travel around easier. Now I could be wrong that I need to complete these dungeons to get to the quest I need, but every bit of info I’ve seen says I have to so it’s delayed me advancing by a lot, though that’s not to say I stopped playing, if anything there are plenty of things to do in the meantime.

One of the one things that I actually love (as a result of being terrified to group up) is the fact that you are not bound to just one class, you can explore every class and every profession with one character, eliminating the need for multiples characters which is something I can greatly appreciate for sure. So while I manage to get through being forced to group up with people I’ve never met and in some cases really do not want to, I can spend my time perfecting a multitude of crafts. Really though, in the end, and even forced grouping aside, I love it. I’ve gotten more enjoyment in a few weeks of being back than I have in years of other MMO. So long as I’m able to get a time card here and there I’ll be back again and again.

~Fallyn Aingeal~

Favorite Games – The Halloween Edition

Since it’s Halloween time it seems as good a time as to talk about my favorite spooky/scary games, or at least some of them. I’ve always loved Halloween but for the most part I’ve always had something that stopped me from fully enjoying it, be it work, or a busy life, or not enough time to even decorate properly, there’s always been something and even in the midst of my own apartment being renovated I’m trying to find ways to enjoy it. Now I will be the first to admit that scary things (movies, games, tv shows), well, scare me. I’m not a huge fan of things being gross just for the sake of being gross but still, I do enjoy a good thriller and even a good horror movie when the mood strikes. I will also admit that when playing scary games, depending on the game, usually I end up playing from save point to save point (so about five minutes at a time when I tried tackling Dead Space). In short, I love scary games they just, you know, scare me, but regardless of that fact I want to talk about some of my favorite ones so do follow along and enjoy the ride.

Layers of Fear

I want to start off with a game that scares the ever-loving hell out of me and ranks as one of my favorite scary games of all time. I honestly did not know what I was getting in to when I first heard about it and once it was one of the Games with Gold on Xbox, I figured I wasn’t out much as far as trying so I gave it a shot. I don’t swear much in my posts, but holy shit did this game terrify me, I was literally only able to play it a few minutes at a time between the jump scares and the super creepy atmosphere I was constantly on edge. All in all, there weren’t a lot of jump scares it was more about the environment, the mood, and especially the story which had to be one of the most twisted ones I’d experienced in a long time. Now up until this writing I hadn’t played in months up until the morning of writing this entry for an early morning stream, but one of the biggest thing that draws me in is the heavy focus on exploration and story since combat isn’t a driving factor (it doesn’t even exist to my knowledge in the game).

Never knowing what was around the next corner, and often times turning around to a very different setting than what you left, never knowing what was behind you or even around you…I really do love this game and eventually I’ll be able to finish it, hopefully.


Anyone who grew up in an arcade most likely knows of this one, wandering around a carnival and blasting creatures that nightmares are made of, it was less scare and more just the setting that made it creepy yet incredibly entertaining for me. Basically it was a light gun game in the shape of shotguns as you wandered around, clowns were prominent of course because, why not, but also many other nightmarish creatures, and overall it was just a good bit of fun and it was my personal favorite next to House of the Dead 2 anytime I was able to get to an arcade. Now I will concede that it’s been years, actually decades, since I’ve played this one mostly because arcades in my town have gone somewhat out of style and the few that are still around mainly have an overload of racing games, but I still loved it when I was younger and if I ever get the chance to play it again I wouldn’t even hesitate.

Silent Hill 4: The Room

Now I will admit I was never a huge fan of Silent Hill, I remember when the first game came out and everyone told me how terrifying and scary it was and when I first played it I didn’t understand what the big deal was. I wasn’t scared (which was odd since at the time even Super Metroid scared me), I wasn’t freaked out, maybe it was that I didn’t get far enough in but I also didn’t have the patience for it either so I quickly put it aside…and then “The Room” came out.

While for the most part it wasn’t too scary for me to handle, I actually made it much farther than I thought I would, but the atmosphere is what did it for me and I notice that’s a trend amongst scary games for me. Sure jump scares get me, no question, but when the environment is done just right I’ll spend a great deal of time trying to get from point A to point B, longer than I should, because I’m always expecting something just based on the mood the game presents. If I’m being completely honest though, the one thing that actually did really creep me out was a room with a giant head in it, I mean come on, and those eyes, I get shivers just thinking about it now.

Resident Evil 0

I love Resident Evil, as a series of course but there are a few that stand out that I really love and Zero (yes, I’m writing out the word) is without question my favorite. I know at the time the feelings were mixed on the game, ditching item boxes for item dropping which most definitely made things a little more complicated (though if I’m right, that was the intent in the first place, to make the game more difficult) as well as adding a new partner zapping system which allowed you to hot-swap between Billy and Rebecca to solve the games puzzles. Like I said, I loved it but I also loved essentially seeing the original game from the perspective of Bravo team plus Rebecca Chambers was always my favorite character in the RE series so seeing her get her own game (well basically) was pretty awesome as well.

This was also the first RE game I ever finished without even considering a cheat, and I still have no idea how I managed to finish it without extra help as I needed it for the first three games plus RE4 as well. Tis a mystery that will never be solved for sure.


Finally I’m adding Bioshock because why the hell not. When I first tried the demo I “noped” the hell right out as soon as the first slicers showed up before the game even started that’s how spooked I got. Eventually I forced myself to try it and I’m proud of myself for making it through the entire game. Between the environment and location, the eerie setting, the twisted baddies, the entire game was nightmare fuel for me and oh how I loved every second of it. It wasn’t even the jump scares that got to me to be honest, it was always the environment more than anything, everything about the environment alone was done so well that it always kept me on edge because it always felt like there would be a jump scare around the corner and a lot of it was mostly my mind playing tricks on me.

Over time I’ve played through a couple of times I believe, and I’ve played both sequels but if given the opportunity I’d always choose the original each time.

There you have it, not all my favorites but ones that stand out the most and why. I hope you enjoyed reading, I know I enjoyed writing it, until next time…as Elvira would say “unpleasant dreams”. Sorry, it’s late, I’m getting loopy, but I’ll see ya next week folks.

~Fallyn Aingeal~

Nostalgia Trip with WoW Classic

It’s been a bit since Blizzard decided to return to World of Warcraft’s roots and I’ve finally had an opportunity to dive back in and give it a try. Now to be fair I did initially hold off because I, like everyone else, knew how crowded the servers were going to be and I wanted to give everyone else plenty of time to jump in and make it past the starting locations so that by the time I went in I would be relatively on my own…well all of that plus, you know, monies. Before I go too deep I want to go back as well, to when I first got into WoW and why I left shortly after Mists of Pandaria, or was it before, I can’t remember but it was most definitely around that time period when I decided to leave it behind for what I thought was for good.

I originally joined WoW not long after Burning Crusade and I loved it, I didn’t understand it, but I loved it. Everything about it was so new and fresh for me, I’d never played an MMO before and this was my introduction to the genre, and I was blown away at the shear scope of the world that was there to explore. Now at first, even though I loved what I first experienced, I didn’t fully jump in until a few months later mostly due to not having the time to really enjoy and explore the world. Once I had the time to really play I had already created a Dwarf Warrior, Shinchan I believe, on the Blackwater Raiders server and to be honest, since this was all still new, I didn’t realize or understand what an RP server was until later and by then it was too late anyway. Either way, I wasn’t really liking the Dwarf Warrior I had created so I started over with a Human Mage named Helyn and stuck with her until around level 70-ish I believe and through at least two different guilds, one of which I was somewhat of a second in command before leaving to create my own guild that flopped spectacularly.

My first serious character, Helyn the squishy

Now I liked my Mage and did well but I was getting tired of being “squishy” and helpless, plus I had seen Hunters and their pets and wanted to try that route…so I did, with a Night Elf named Thina and that was when I really found a character and an experience that I would love. At the time I didn’t know the bad rep that Hunter’s had, and quite honestly, I wouldn’t have cared either, I was having far too much fun. I was a Survival Hunter; I had done moderately well in PvP which surprised even me because I normally hate it, and I was moving along at a good clip up through Wrath of the Lich King and hit daily quests. At that point I started to hop from toon to toon because I felt there was nothing left to do, most of my friends had moved on and it was starting to look like the beginning of the end but that actually came a little later, around the time of Mists of Pandaria. (before or after I can’t quite remember, maybe even somewhere in between that and Cataclysm actually).

thina and keira
Thina in her glory days, before the dark times, before the changes, before…Pandas

I’ve managed to narrow it down to what truly drove me away from WoW, it started with little things over time, things like taking away weapon leveling (a task I actually enjoyed), simplifying things like not needing materials to create a campfire to cook, all those tiny little things that may seem monotonous to most people I took simple pleasure in, but while those little things started the downward spiral it was a few bigger things that really drove me away personally especially when it cam to Hunters. Switching away from Mana, taking away ammo for ranged weapons, and most importantly for a Survival Hunter like me, taking away dual wielding which was the backbone of my personal PvP strategy. By that point a character that I’d grown to love and cherish the adventures we’d shared together suddenly became a sad shadow of her former self and I didn’t have the energy to put into it anymore, that’s when I really checked out…and then Classic came out years after.

All of  the magic I experienced in the early days came flooding back the instance I loaded it up and WoW felt new and fresh again, yeah the grind was back, but so was the challenge and that was what I missed more than anything else. It feels like everything that mattered to me was there again, from the look to the feel everything is the same and I won’t lie even in the short time I’ve had to experience it, I wouldn’t trade that grind for anything in the world. Up until this point Wrath of the Lich King was one of my favorite expansions and now I can thank Blizzard for bringing back what brought me into the game in the first place and if I needed any proof for myself that it’s gameplay and experience and not visuals that make a game great I can look no further than WoW Classic because it has the same look as it did all those years ago…well slightly better because I have a PC that can run it on its highest settings now.

There is no question that WoW Classic was brought forward for the long time fans but it’s also a great way for people who have never experienced the game from the beginning to see how a game that they love now came to be, how it evolved into what they know now…and yes, to see how easy they have it in some cases, no massive gold drops from trash mobs, no automatic flight paths, you had to walk to every new one…up hill, both ways, through the driving snow, and…okay so I’m showing my age but my point is WoW classic was such an amazing experience and over time the original game morphed in a way to draw as many people in while turning it’s back ono the people that made it great in the first place and thankfully Blizzard is giving their seasoned fans a chance to relive their early days.

~Fallyn Aingeal~

Fresh Eyes (SNES Edition)

What’s your favorite game? I know, hard question, right? Damn near impossible for almost any gamer really, so instead of asking your favorite what if I asked you what game (or games) you’d love to experience for the first time just once more. A chance to see a game with fresh eyes just like the first time to hopefully, or, in some cases, feel the same type of wonder you felt the first time you played it. Still hard I know but I bet everyone has at least a few that if given the chance, would love to see as if it was brand new. I’m no different in that regard but it’s still hard to narrow it down to just one so I’ve gotten it down to three…plus a few honorable mentions. My real issue is do I rank them from lowest to greatest desire to see fresh again, or do I just throw them out there and hope for the best?

Well if you know me at all then you know the former is usually my specialty (and I’m giving myself double points if I used the right word there). In case I didn’t use the word “former” correctly, I’m just throwing out three games that I wish I could see again for the first time, at least just once more. Obviously, as the title states, I’m focusing on the SNES and even that was hard to do since it’s my all time favorite system and there are so many good games to choose from and to be fair the ones I’m choosing…two of them I think a lot of people would agree with and one not so much but I love them. Okay, enough stalling for space, time to delve into the games.

Super Metroid

Without question Super Metroid has been and always will be one of, if not my absolute, favorite SNES game. From the action to the music everything about this game was perfect to me but even more than that (and I know I’ve said it before but it deserves repeating), in a time when all I saw were bright and happy games seeing one that was super dark and gritty was a huge welcome. I loved everything about it even the parts that were super frustrating such as a few of the bosses but in the end I love it and while I love a lot of games this is one that if given the opportunity I would really love to experience again for the first time. I’m not kidding about how much I love this game, it was the reason I started getting a Nintendo Power subscription if for no other reason than to get the strategy guide for it, I would play it for such long stretches that I’d nearly wet myself because I didn’t want to stop to use the restroom (I know, gross, but true), and the picture below? I’d planned out a dozen ways to make my own aquarium to mimic it as best as I could because it was my favorite location in the entire game. To be in that moment again, to see it for the first time with that same wonder and even fear (and a little terror when trying to escape back to your ship at both the beginning and the end of the game), I can dream and imagine what it would be like for sure, but nothing (no matter how many times I play it) will ever bring that initial feeling back sadly.

Maridia Tube

Final Fantasy Mystic Quest

First off, this is a massively underrated game on many fronts in my opinion. Most of us know it’s unfortunate history, partly created because at the time Western audiences were viewed as being unable to handle the difficulties of an actual Final Fantasy game and while we know that’s not true, I think this particular entry serves an even greater purpose that should actually be celebrated. I played this entry into the Final Fantasy series (yes I know it’s not recognized as part of the series since it isn’t numbered) because it was packaged with another game, I can’t remember what game I know it was one that didn’t seem to go with it. Now up until the point of playing Mystic Quest, I had never really played an RPG at all so right away I was blown away by a game that was almost purely story driven and the action was turn based which allowed me to enjoy the game without worrying about having the skills to beat it. I was drawn in with the graphics first, but the music is what really pulled me in deep, on top of that having a quest that centered around finding elemental crystals made it even better for me. At the time I was big into Earth Science, and minerals, and elements and this one hit all the right chords. Everything about it just hit the right spots for me and I fell in love with the game, it was the first RPG I ever played and the first one I ever beat and throughout the entire adventure I was enthralled, I never wanted it to end and from there I started playing more and more RPGs. In all honesty, Mystic Quest is what turned me into a Final Fantasy fan in general and an RPG fan in particular, not to mention filling my youth with some amazing adventures.

Legend of Zelda: A Link to the Past

It probably isn’t a surprise this would be here, it’s consistently on people’s favorites list and for very good reason. In many ways it’s the perfect game, well balanced, open world yet still guided in a way. Throw in an excellent score and amazing graphics and what isn’t to love? Link to the Past was the system seller for me, I wanted the SNES before but it wasn’t until my best friend brought his over to my house along with this game that I knew I had to have it…I had to have this game over any other for certain. I really couldn’t tell you how many times I played through this on the original hardware, I know I play through it less on my 3DS but a large part of that is because of the fact I’m not experiencing it like I did the first time and there’s a certain amount of sadness to that so sometimes I don’t play all the way through because it is a little depressing. I know it can be silly in a way but when it’s a game that’s special it’s hard for me to see it any other way. I know I don’t stop playing because I’m bored, it always comes down to it’s not the same and some people may think that I don’t really love the game if I’m not willing to play all the way through over and over again but I think that’s wrong thinking there. I still love the game without question and would love more than anything to experience not just the entire game anew but those opening moments as well, I know for a fact when I first played I had chills and I miss that feeling when it comes to games.

Finally, I come to honorable mentions, though originally it was two now it’s but one:

Super Mario RPG: Legend of the Seven Stars

This one hit me like Mystic Quest did in a way, by this time I’d played a few RPGs, but it also mixed two things I loved (or grew to love). On one hand you have Mario, mix it in with the developer responsible for Final Fantasy and you have pure gold. I loved the music, and the graphics of course but the story was next level for me in terms of a Mario game and add in a new combat system…at least to me at least. I think this is more or less here aside from the fact that it’s an awesome game but also because it’s an RPG and there is a long list of those, I’d love to experience for the first time again. My main reasoning is the fact that once I experience the story of an RPG it’s hard for me to play it again since I know what’s happening or going to happen so to see it again for the first time would be amazing and this one is no exception.

In reality, there is a much longer list of games that I would love to experience for the first time again on any system, but these top my list on the SNES. They are all amazing games in their own ways but the wonder and feeling I had with each one of them never really faded from memory but trying to recapture that feeling always seems impossible. It’s also more than just the feeling I got from playing those games for the first time, it’s a feeling I miss when I play more modern games though to be fair there have been at least two in recent memory that have given a similar feeling, both Spider-Man and Monster Hunter World have given me that same feeling from when I was a kid so perhaps not all is lost on the future of gaming.

~Fallyn Aingeal~